Call of Boba roadmap promises NPC events and expanded town

Developer Tomatoast has released the roadmap for Call of Boba, offering a look at some of the updates scheduled to come out in April and July, as well as beyond.
Call of Boba is a management sim that follows penguin Boba who returns to his home town to help a friend save the struggling local boba tea shop. You’ll need to farm, create boba recipes, manage the shop, and, at night, combat hordes of enemies and challenging bosses with boba-styled weapons in dreams.
A small update will be released in April for the boba management sim, adding more NPC dialogue and daily routines. It’ll also add customisable key binding options, improve the daily revenue summary, and redesign the game’s shop UI.
The April update will also add storage chests, sprinkler systems, new furniture, more recipes for tools, offer more randomness in battle room generation, and balance the game’s economy system, amongst others.
Meanwhile, the heftier July update will add four-heart events with special storylines and cutscenes to NPCs, unlock the second Dream theme and the hidden boss in the first Dream theme, and add more ingredient bullets.
It’ll also offer more rewards in the town centre, add a mailbox quest system and a town quest board, unlock the library, and implement new seasonal festivals and town areas.
Meanwhile, the milk tea shop will be updated with an ingredients inventory, five new personal quests, an increase to the level cap, new milk tea machines and staff, a new bicycle, and a full achievement system.
Finally, Tomatoast has also promised that future updates will add further heart events for NPCs, additional festivals, monsters and bosses for Dreamland three and four, more ingredient bullets, a new town district and community centre, further game customisation, and plenty more.
Call of Boba launched into Steam Early Access earlier this month and is available at 10% as part of an introductory offer for £9.89/€11.51/$11.69.